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Meet Struggles Part 3

After a brief history lesson on the creation of our hero Struggles we are back  to our Development blog!!! We last left off talking about our process on how we designed our main character Struggles. This week I’ll talk a little bit about we create our game animations!

First, after a lengthy discussion on character style and moves,  mock ups are made of whatever animation is needed.
Here is the initial roughs! Very simple right?


After the mock ups have been tested in game and they properly represent said action, we move to the next phase…inking and coloring the rough animations!

Now our hero starts to take shape!


Now after inking the final concepts we add a little dash of color! Also any special effects that are needed also get added in for that extra flare!

Final smash is complete!


And finally a shadow pass and sticker effect over all the frames to seal the deal! Pretty simple right? Check back soon  for our next SCM update!!!!

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