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Posts Tagged ‘coverage’

GDC Part 2

The GDC Floor Getting to the GDC was crazy and very surreal we were excited, tired and real happy to show off our polished Super Comboman demo at the illustrious Gamespy booth. The first day was tremendous, a lot of standing and selling our game idea to people while taking notes, there was some crazy [...]

Journalist Trevor Green Interviews Justin Woodward about Super Comboman

University of Advancing Technology master’s student Justin Woodward was a year out of college working as a graphic designer and ready for a change. Craving a return to video game development, he enrolled in UAT-Online’s Game Production and Management program to gain training as a supervisor. The project management and marketing knowledge he is gaining is influencing his education and his outside projects.